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Players can use those to state a fact concerning certain elements of the fiction.Ĭore Value: An ideal of a character. Twists = Fate points / bennies / whatevers. Tech is increased by having more skills and Infrastructure. Usually capabilities may be chosen at any level between 1 to 5, because tech is balanced against twists. Tech: The average of your two highest capabilities, rounded down, minus 1. * Cognitech: If you have some of this, you'll figure it out. * Biotech: Control of the character's biology. * Nanotech: Capability for chemistry and sensory actions. * Stringtech: Capability for "heavy" stuff and particle physics. A rating of 1 is baseline human, 5 is for PCs. The OA calender starts when first Apollo mission landed on the moon, in the Sea of Tranquility.Ĭapabilty: The characters "attributes" based on super-human abilites. Not restricted to biota, but can be used for vec clades or virch clades, too.ĪT = After Tranquility. Virch = A character or thing existing as data.Ĭlade = A "race" of sophonts. Rianth = A humanoid with "animal" traits. Provolve = An animal that has been genetically tweaked for Sophonce. Sophont = Sentient, sapient and self-aware individual. Sephirotic = A human (or biont) friendly archailect There are intelligent extraterrestrials and those are alien indeed.Īrchailect = Artificial intelligence "god" Copying, uploading and reincarnating minds is possible and common.Įarth is lost to the Terragen because the first S2 (= second singularity) being, called GAIA, decided that the planet should be a nature reserve and evicted everyone else. Therefore there are an unknown number of Terragen systems, often inhabited by very weird post humans. So in the OA setting, humanity created their own gods, kinda.Īs for technology, Wormhole travel is possible, but the ends of a Wormhole have to be moved to their destinations at relativistic speeds. Unlike Terminator's Skynet, most Trans-Singularity beings are actually quite nice towards ordinary folk: The known space is ruled by Transsapients of fourth Singularity or higher, known as the Archailects or simply Gods. the Singularity), but that this will happen several times, each Singularity more advanced than the former. It assumes that not only artifical intelligences will get vastly more competent than vanilla humans ( i.e. Orion's Arm describes the history of humanity and its descendents - collectively known as the Terragen - over the next 10k years. I'm not sure, if I will be able to find people to actually play that, but there you go. Therefore I decided to put the SA rules to use in the OA setting. Now, I also like the Orion's Arm world building project ( ) very much.
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(Discussion here.) There is also a new SRD. Not long ago, the second edition for Sufficiently Advanced by Colin Fredericks, a transhumanist rpg, has been published for pay what you want. As a topic about "transhumanist gaming" is going hot, I decided to start a project.
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